Trip Hawkins, founder of software giant Electronic Arts and most recently Digital Chocolate, a few days ago:
“They have over-encouraged supply,” Hawkins said on a panel at the conference. Using statistics that Apple has made public, Hawkins calculated that each app earns, on average, about $4,000.
“Four thousand per application: Do you see a problem with that?” he asked the audience. “That doesn’t even pay for a really good foosball table.”
But had this to say two years ago:
It’s by far our most effective platform. We make as much money with these games on one device as we do putting a game on 100 different cell phone platforms. Between the iPod Touch and the iPhone, I think the platform is freaking out Sony and Nintendo.






